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1. WH connections to regular space systems with no jump gates - in Player Features and Ideas Discussion [original thread]
Imagine a few stable WHs, scatered throughout New Eden`s empire space, leading into a new and unexplored galaxy!
- by Random Majere - at 2013.08.13 16:12:00
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2. My Hero - in Player Features and Ideas Discussion [original thread]
If story is true...its a good example about a guy that is simply showing....Leadership.
- by Random Majere - at 2013.05.31 17:28:00
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3. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Imperator DarthSidious wrote: Random Majere wrote: I`ll repeat what I said in another thread. The reason why CCP will not touch AFK cloacking is because AFK cloacking helps them sell PLEX. Not it don't! I can tell you why it changes not...
- by Random Majere - at 2013.04.24 12:52:00
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4. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Imperator DarthSidious wrote: I'm wondering, why CCP isn't doing something to help nullsec sov-holders to get the cloaky-campers out. I've read some of those threads and there are very good ideas be told, but nothing happens. Maybe we should ...
- by Random Majere - at 2013.04.24 11:20:00
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5. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Offlining modules...great...and what nerf do we get to local? Hmmm? How about something equally strong...llike simply removing it from null? Yeah sure why not!! Been asking for it for a long time dude!!
- by Random Majere - at 2013.04.22 20:01:00
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6. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Random Majere wrote: Jint Hikaru wrote: 3. Your probes totally break Wormholes. Well Done! I think you exagerate. I honnestly think probes that can detect ships that have been cloacked for a very long period shoul...
- by Random Majere - at 2013.04.22 18:27:00
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7. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
Jint Hikaru wrote: 3. Your probes totally break Wormholes. Well Done! I think you exagerate. I honnestly think probes that can detect ships that have been cloacked for a very long period should help find them. The cloack "signature" featu...
- by Random Majere - at 2013.04.22 16:17:00
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8. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
Remove local, Allow cloacking only in WHs Problem solved (everyone wins!)
- by Random Majere - at 2013.04.11 19:07:00
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9. What are the main reasons AFK cloaking exists and is disliked. - in Player Features and Ideas Discussion [original thread]
AFK cloacking helps keep PLEX sales up. It is why CCP won't touch it.
- by Random Majere - at 2013.04.10 16:22:00
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10. An idea to "nerf" sov grinding - in Player Features and Ideas Discussion [original thread]
Sigras wrote: the problem is that this would be manipulated; instead of Goonswarm Federation, you'd have GSF1 GSF2 GSF3 all 15 jumps apart and they'd all have 1st level influence on all of their systems. hmmm your right..!! How about, the st...
- by Random Majere - at 2013.03.20 19:17:00
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11. An idea to "nerf" sov grinding - in Player Features and Ideas Discussion [original thread]
Tonto Auri wrote: The problem isn't "sov grinding", but the distance of a capital jump. Bring them down to where they were, and it all will became more structured. Much more. I agree with you on that. But I hope you understood that I am not ...
- by Random Majere - at 2013.03.20 18:31:00
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12. An idea to "nerf" sov grinding - in Player Features and Ideas Discussion [original thread]
Ladies!! I have an idea to somewhat "nerf" sov grinding in 0.0 space. This is just an idea like that and I would like to see how easy it could be for some of you guys to kill it in a fire (constructively of course). If it is good, ok fine. But ...
- by Random Majere - at 2013.03.20 18:24:00
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13. No Local - in Player Features and Ideas Discussion [original thread]
Andski wrote: Daichi Yamato wrote: So many null bears assume that we should be trying to get everyone, even the most carebeary players, coming to null sec. why do u want so many ppl in null sec? just add concord if u want ppl flocking to nul...
- by Random Majere - at 2013.02.20 16:03:00
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14. I used to be an afk-cloaker like you, but then I took an afk-cloaker to the Vind... - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Random Majere wrote: Nikk Narrel wrote: By not displaying cloaked vessels, cloaked pilots can no longer use local to hunt with, and local won't broadcast their presence. I have a question for you Nikk. You seem to ...
- by Random Majere - at 2013.02.06 20:41:00
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15. I used to be an afk-cloaker like you, but then I took an afk-cloaker to the Vind... - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: By not displaying cloaked vessels, cloaked pilots can no longer use local to hunt with, and local won't broadcast their presence. I have a question for you Nikk. You seem to know a lot about how to hunt as a cloacky ship...
- by Random Majere - at 2013.02.06 16:53:00
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16. Another look on stealth (cloak-using) ships mechanic - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Random Majere wrote: Daichi Yamato wrote: anti-cloaking patrols to protect border systems and rapid response teams on standby. LOL And you expect to need no effort to defend yourself? Perhaps high sec is for yo...
- by Random Majere - at 2013.01.29 19:26:00
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17. Another look on stealth (cloak-using) ships mechanic - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: Random Majere wrote: Daichi Yamato wrote: anti-cloaking patrols to protect border systems and rapid response teams on standby. LOL sup? gate camps with anti cloaks mods and PvP'ers ready to cyno. loltastica...
- by Random Majere - at 2013.01.29 19:05:00
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18. Another look on stealth (cloak-using) ships mechanic - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: anti-cloaking patrols to protect border systems and rapid response teams on standby. LOL
- by Random Majere - at 2013.01.29 18:31:00
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19. Another look on stealth (cloak-using) ships mechanic - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: Anti cloaking threads amount to complaints over a hunter not leaving a place. A place where local chat has clearly defined the presence of their prey. So they wait. Most of the time they do not wait....They just go AFK (e...
- by Random Majere - at 2013.01.29 17:43:00
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20. Another look on stealth (cloak-using) ships mechanic - in Player Features and Ideas Discussion [original thread]
Mag's wrote: Random Majere wrote: Jint Hikaru wrote: When hunting in Zero sec space, its difficult for cloaked vessels to find targest because they all scurry away to POS Shields / Outposts and Stations. . You should just roam with a ...
- by Random Majere - at 2013.01.29 17:34:00
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